Most non-generated weapons will have altered stats, but otherwise keep similar abilities and appearances. This includes weapons modded with custom drawables, so for those of you who care about this, make sure to keep a copy of your drawable data to recreate the weapon later. Any randomly generated melee or ranged weapons you have will be regenerated to a weapon of the same type and level (and keep their name), but will have different appearances and rebalanced stats. The biggest change is that this patch brings the first part of a major rebalance to weapons. You can continue playing your existing characters and worlds from previous stable versions of Starbound, but there are a few things that will have changed. In case you’re worried, we are not wiping characters or universes this patch and have no plans to do so. We’ve changed and added a few more things since then though, so click ‘Read the rest of this entry’ for more complete patch notes. So much has changed in this patch, and most of it was covered in our unstable patch notes from the 17th.
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